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Scratch

Scratch allows students to create interactive stories, games, and simulations using code blocks. It’s a space where logic, creativity, and experimentation meet.

What if your students created a digital choose-your-own-adventure?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students expressed emotion through interaction?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students built a tool instead of a game?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students debugged someone else’s thinking?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students taught younger students through a Scratch project?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students remixed someone else’s project and improved it?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students coded a simulation instead of explaining a process?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students created an interactive poem?

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Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students built a game that teaches something important to them?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA

What if your students coded a story that changes based on choices?

See how this could fit
Grades: 3–5, 6–8
Outcomes: Computational thinking, logic, storytelling
Assessment: Students explain how their program responds to inputs and choices.
Curriculum: Computer Science, ELA